1. State the specific field/ discipline the research study is related. 2. Describe briefly how the result of the study is presented quantitatively. 3. How quantitative findings help the government to create/ impose an interventio 4. What do you think is/are the improvements happened to the life of students a the action by the authorities/administrator has been taken? a lake
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Answer:
1. The research study is related to the field of education and social welfare, specifically focusing on the impact of online game addiction on student absenteeism in Davao City schools.
2. The results of the study are presented quantitatively by providing statistical information, such as the percentage of male and female students addicted to online games, the distribution of addicted students across different grades, and the assessment of internet café owners' practices regarding the Children's Welfare Code.
3. Quantitative findings help the government by providing concrete data on the prevalence of online game addiction, demographics of affected students, and the level of adherence to relevant ordinances. This information guides the development of targeted interventions, such as stricter monitoring of internet cafés and enhanced coordination with school administrations.
4. The improvements to students' lives could include a reduction in absenteeism, increased academic engagement, and better utilization of time and resources. With the authorities taking action and implementing measures, students may experience a more conducive learning environment, leading to enhanced well-being and academic performance.